Sunday, 22 June 2025

MODERN: TWIDDLE COMBO


RCQ at HONOR's GROUND 
Baguio City 

Amongst the RCQ grinds that I attended, I will never forget this one. Only eight individuals showed up. And as such, 8-man single elimination tournament format was implemented. 

Quarters vs . Eldrazi Ramp
Game one
Third turn win via second turn set up by Sylvan Scrying fetching Lotus Field. The crucial part of game one win was when I summon my last Peer Through Depths (card in hand was a Psychic Puppetry; and at the same time I had two blue mana floating + an untapped Lotus Field; cards in the graveyard were lands, Twiddles and another Peer Through Depths) and saw these five: Past in Flames, Ideas Unbound, Stock-up, Twiddle, and a non instant or sorcery card. Picked the red sorcery card. Tapped the golden land card for three red mana; cast Past in Flames. PIF resolved and started the chain of spells that ended in Wish into Grapeshot. 

Game two
I first read the opponent's Soulless Jailer as "cannot cast spell from graveyard". And When I was about to cast Wish, I double check the 0/4 artifact creature's wording:  "graveyard and exile". I smiled and immediately conceded. 

Game three
The home team played like a control deck during the early part of the game. Draw-land drop-go. End of turn fetch into surveil land or shockland. Counter whatever I can with my Consign to Memories. 

Eventually, the Preordains found the following combo pieces: Twiddles, Reach Through Mist, and Psychic Puppetry. Reach Through Mist became Ideas Unbound. Ideas Unbound drew into more gas which were enough to sustain the momentum. I had the opportunity to end the game with Wish into Grapeshot when storm was at 19, but I decided to dig a little more for protection just incase the opposing player had anything ready for me.   


Semis vs. Boros Energy
Game one
Opening hand was fine: Lotus Field, fetchland, Preordain, Psychic Puppetry, Ideas Unbound, Reach Through Mist, and a Vizier. Hand is bananas, all it needed was a second land. But alas, it did not reach on time. Clowder soon took over game one. 

Game two
This is the part where I learned something new. Deafening Silence. That its effect applies to the entire turn even if the said one-drop white enchantment left the battlefield when the first non-creature spell was summon. Wow.   

This is all for now. Thank you for reading. 

Paeng   

Saturday, 14 June 2025

MODERN: TWIDDLE

RCQ @ BLK 101
Mandaluyong City
14 June 2025
Match-ups
Affinity, Edrazi, UB Frog, Eldrazi Tron, and GB Shoal

Things that I can still recall.

I won a game with eight (8) red flying 11/11 dragons.

I should not have summon Serum Visions in my turn one because the opponent was able to lock me out with a second turn Chalice of the Void for one (I had a Consign to Memory). 

I already fired my two twiddle effects before realizing that I do not have Psychic Puppetry in hand (it was a Consign to Memory). I had no choice but to burn the Ideas Unbound. Good thing it gave these: Psychic Puppetry, Dream's Grip, and Reach Through Mist. Mist turned into Peer Through Depths into Ideas into Past in Flames into loop into win.

I almost win in front of Trinisphere and a Chalice of the Void set for one. I was just short of one mana to ignite the loop. 

There were cases where I should not bin the card I that I was surveiling from Thundering Falls' trigger. 

I also miscalculated at one point. My initial count was six but after executing, I have seven blue floating. 

All rounds went to a rubber match to which I lost all but one. 

I need to improve quickly on my storming skills if I want to win an invite.  
 
This is all for now. 

Thank you for reading.