RCQ at HONOR's GROUND
Baguio City
Baguio City
Amongst the RCQ grinds that I attended, I will never forget this one. Only eight individuals showed up. And as such, 8-man single elimination tournament format was implemented.
Quarters vs . Eldrazi Ramp
Game one
Third turn win via second turn set up by Sylvan Scrying fetching Lotus Field. The crucial part of game one win was when I summon my last Peer Through Depths (card in hand was a Psychic Puppetry; and at the same time I had two blue mana floating + an untapped Lotus Field; cards in the graveyard were lands, Twiddles and another Peer Through Depths) and saw these five: Past in Flames, Ideas Unbound, Stock-up, Twiddle, and a non instant or sorcery card. Picked the red sorcery card. Tapped the golden land card for three red mana; cast Past in Flames. PIF resolved and started the chain of spells that ended in Wish into Grapeshot.
Game two
I first read the opponent's Soulless Jailer as "cannot cast spell from graveyard". And When I was about to cast Wish, I double check the 0/4 artifact creature's wording: "graveyard and exile". I smiled and immediately conceded.
Game three
The home team played like a control deck during the early part of the game. Draw-land drop-go. End of turn fetch into surveil land or shockland. Counter whatever I can with my Consign to Memories.
Eventually, the Preordains found the following combo pieces: Twiddles, Reach Through Mist, and Psychic Puppetry. Reach Through Mist became Ideas Unbound. Ideas Unbound drew into more gas which were enough to sustain the momentum. I had the opportunity to end the game with Wish into Grapeshot when storm was at 19, but I decided to dig a little more for protection just incase the opposing player had anything ready for me.
Semis vs. Boros Energy
Game one
Opening hand was fine: Lotus Field, fetchland, Preordain, Psychic Puppetry, Ideas Unbound, Reach Through Mist, and a Vizier. Hand is bananas, all it needed was a second land. But alas, it did not reach on time. Clowder soon took over game one.
Game two
This is the part where I learned something new. Deafening Silence. That its effect applies to the entire turn even if the said one-drop white enchantment left the battlefield when the first non-creature spell was summon. Wow.
This is all for now. Thank you for reading.