RCQ @ Hobby Kaikan
Festival Mall Alabang
12 July 2026
RD 1 UR Cutter Prowess win
RD 2 Living End win
RD 3 Esper Reanimator win
RD 4 Rhinos
RD 5 Bg Rock win
RD 6 Samwise Combo ID
Q Merfolk win
S Rhinos
I lost the small papers where I had notes written on them. So here are a few of the things I can still recall.
Hex Magic was impressive. On a normal basis if it resolves, it feels like having four to six to a maximum of eight cards in hand. I this game where I exiled seven cards - drew a new seven. And when I got my turn back, I go off. It felt like having fifteen cards in hand.
I had games where Ral, Monsoon Mage dealt like straight pings before flipping. Esper I think had seven pings. Living End at six pings. Bg Rock five or six pings it was. And Merfolk (game three), like from nine life points to two.
I won three games with Empty the Warrens (ETW). ETW for 14 goblins, 24 goblins, and 18 goblins.
I had games where I had to use Grapeshot to clear the board first, then win the game in the next two (or three) turns.
I had a game where I sideboarded incorrectly because I expected the opponent to have permanent-based hate for storm. It turned out that the hate cards were in the form of instants and sorceries. So I took out all six spot removals and brought in the Orim's Chants along with three cards I originally taken out of the main deck.
Speaking of Orim's Chant, it protected my combo three times (if not four).
I conceded both the fourth round and the semis to the same Rhino player. ^_^
Lastly, I had a game where the opponent had an active Nihil Spellbomb. Instead of going for the Past in Flames route, I played around it by taking the Grapeshot - Wish - Grapeshot line of play.
This is all for now folks.
Thank you for reading.
Note:
Ever since my legacy days, I have used two sleeve colors for my fifteen. All Burning Wish targets are in the off-color sleeves so they are easier to separate afterward. After this event, though, I will be putting all seventy-five in the same sleeves.
