Monday, 20 June 2022

MODERN: GW BOGLES


MTG SOUTHSIDE
6 June 2022

GW Bogles
Main deck 
4 Razorverge Thicket
4 Temple Garden
4 Horizon Canopy
1 Wooded Foothills
4 Windswept Heath
1 Plains
1 Forest
4 Gladecover Scout
4 Silhana Ledgewalker
4 Slippery Bogle
4 Ethereal Armor
4 Daybreak Coronet
4 Hyena Umbra
4 Spider Umbra
4 Rancor
2 Sentinel's Eyes
2 All That Glitters
1 Spirit Link
1 Spirit Mantle
3 Path to Exile

Sideboard
3 Leyline of Sanctity
3 Relic of Progenitus
2 Gaddock Teeg
3 Void Mirror
1 Path to Exile
1 Seal of Primordium
1 Seal of Cleansing 
1 Krosan Grip 


RD 1 Mono-Green Tron (W)
RD 2 Grix Death's Shadow (W)
RD 3 Boros Burn (L)
RD 4 4c Elementals (W)
RD 5 Tron (W)

RD 1 vs. Mono-Green Tron
Ethereal Armor and All that Glitters gave the buff needed. The Umbras gave the protection necessary against the opponent's mass removals.  

RD 2 vs. Grix Death's Shadow
Game one: I kept a hand with lands, auras, and one hexproof creature. The opponent opened the game with a discard spell nitpicking my lone creature. The next creature came too late. 

I won game two because of the following reasons: (i) the opponent playing fetch-paying two life points multiple times; (ii) Thoughtseizing himself; (iii) the sort of protection clause from totem armor effect after popping his Engineered Explosive.  

Game three: I do not want a repeat experience of our game one where the opponent was able to nitpick the important cards from my hand. So I mulled aggressively until I have a Leyline Sanctity in it. I think it paid off because the opponent's hand never went down to three cards in hand. 

RD 4 vs. 4c Elementals
G1: Slippery Bogle with trample and first strike from one-drop auras were too much for this team to answer. 

G2: Magus of the Moon single-handedly defeated team hexproof. 

G3: Ethereal Armor and All That Glitters lead the way to victory. 

RD 5 vs Tron
G3: Multiple copies of umbra cards saved my creature from the opponent's mass removals (Oblivion Stone and Blast Zone). And this is what we play during our last play. Him: summoned Golos, Tireless Pilgrim. Me: Spirit Mantle. Golos unable to block my 8/6 hexproof, reach, trample creature - swing for the win.

This is for now folks. Thank you for reading. 



Monday, 13 June 2022

LEGACY: BELCHER

Top Deck Games's Legacy Event
Cagayan de Oro City
June 2022

BELCHER
4 Goblin Charbelcher
4 Burning Wish
3 Empty the Warrens
1 Stomping Ground
4 Rite of Flame
4 Desperate Ritual
4 Pyretic Ritual
4 Manamorphose
4 Land Grant
4 Seething Song
4 Lion's Eye Diamond
4 Lotus Petal
4 Chrome Mox
4 Tinder Wall
4 Elvish Spirit Guide
4 Simian Spirit Guide 

Sideboard
3 Veil of Summer
2 Xantid Swarm
1 Tendrils of Agony
1 Empty the Warrens
1 Grapeshot
1 Infernal Tutor
1 Reverent Silence
1 Goblin War Strike
1 Cave-in
1 Shattering Spree
1 Hull Breach
1 Chain Lightning


RD 1 Abzan Rector (w)
RD 2 Dredge-Gaak (w)
RD 3 Reanimator (w)
RD 4 Reanimator (w)
RD 5 Burn (w) 

S Burn (w)
F Dredge-Gaak

RD 1 Abzan Rector
G1: I summoned a mob of 1/1 goblin tokens in turn two. The opponent had no answer. I win in two swings. 

G2: I summoned another batch of goblin tokens, this time it's in the fourth (or fifth) turn. Rector deck had no answer in two turns. Win. 

RD 2 Dredge-Gaak 
G3: I won via Goblin Charbelcher. 

RD 3 Reanimator
G1: I ended my turn two with a belcher. Top decked Lion's Eye Diamond the following turn. The opponent conceded after seeing me cast one of the mirage's iconic artifacts. Just to satisfy my curiosity, I looked at the top cards of my library (but did not reveal them). The lone land was fifth from the top. Lucky me. 

G2: This is how the opponent's first turn went: Revealed Chancellor of the Annex. Fetch (19 life points) into Swamp into Dark Ritual into Entomb burying his 7/7 flying black demon. Then brought it to life. Paid seven life points (12 life points). Draw seven. Cast Unmask (pitched a black card) targeting me. Removed Goblin Charbelcher from my hand. Paid another seven life points (down to five life points). Draw another batch of seven cards into summoning another Unmask. Manamorphose was removed this time. Then pass the turn.

Here's what's left of my opening seven: Lion's Eye Diamond, three spirit guides (two elven and one monkey), and a Pyretic Ritual. I draw for the turn, Burning Wish. Dropped Lion's Eye Diamond. Threw one of the spirit guides as payment for the Chancellor of the Annex's tax. Summoned the red ritual (three red floating and storm two). Cast Burning Wish (one red floating and storm three). Not passing priority yet, cracked the LED for three black. Burning Wish resolved. Grabbed Tendrils of Agony from the sideboard. Tendrils of Agony targetting him plus storm triggers for lethal. Win.

RD 4 vs Reanimator 
G1: I decided to keep my first seven because, from my initial counting, it can win via Tendrils of Agony. But things went south when I cast Burning Wish and realized that I am going to be short of one storm count. Going Empty the Warrens route is not an option because a Reanimator deck can obliterate them with just an Elesh Norn, Grand Cenobite.

So as I was scanning my sideboard, I checked the wordings of Infernal Tutor, and it says "search for a card. Put it into your hand".  I checked my floating mana: six red and three black. I grabbed the black sorcery tutor. Cast it. Retrieve Goblin Charbelcher from the deck. Summoned the artifact. And paid its activation cost. Twenty-five cards were revealed before Stomping Ground. Win.

G2: I was able to sneak a Goblin Charbelcher into play despite my hand getting raped with multiple discard spells. I won after three or four turns. Stomping Ground was sitting comfortably at the twenty-ninth spot. Win.   

RD 5 Burn
I won the race (game one) with a turn-two twelve goblins. For game two, I summoned the deck's win-con artifact with enough mana for its activation cost in the same turn. Win. 

S Burn
G1: I mulled until I settled for a hand that can call Belcher but cannot activate it because I'll have no mana after it resolves. Two turns after, I had enough mana to pay its activation cost. Win. 

G2: I had these in my opening hand: Spirit Guides, Stomping Ground, Chrome Mox, and Charbelcher. Then I top deck Lotus Petal for the win. 

F: Dredge-Gaak
G1: Snap keep a hand that can call a mob of goblins. But things changed for the better when Manamorphose gave me an LED. I tanked for a minute because I wanted to make sure my math is correct. Wish into Tutor into Wish into Tendrils. Win.

G2: I summoned a mob of goblin tokens by turn three. The opposing team had no answer. I win in two swings. 

That's all for now. Thank you for reading. Stay safe wherever you are. 


Saturday, 4 June 2022

MODERN: GW BOGLES

Arcane Arena
Pacita, Laguna
4 June 2022

I used the same seventy-five

RD 1: UW Control (W)
RD 2: UR Prowess (L)
RD 3: DnT (W)
RD 4: GW Coco Combo (L)

Things that I can still recall.

vs  UW Control
G2: Sequencing properly your aura spells is very important. Totem armor, first strike, and trample (in that order) were the abilities that I think a bogles player would need in order to win against this archetype. Also, luck played a factor because the opponent did not draw any of his mass removals or Chalice of the Void. 

vs UR Prowess
G3: I miscalculated (or misfired) my Path to Exile in this game. I fired the white instant removal too early. I should have waited for the second strike (in which the prowess creature was much bigger).  Also, I did not draw any life-giving auras.

vs GW Coco Combo
I don't think this is a winnable match-up for Bogles. They are just too fast and strong for the home team to handle.

This is all for now.  

Thank you for reading.

Stay safe wherever you are!



cto: WOTC